You choose the exhibits
Share the facts behind them and what you would love visitors to discover.
Picture visitors leaning closer, following a clue, and turning to each other with, “I found it.” Your exhibits become part of a story they get to unravel.
I’ll build that adventure for your museum, for free. A custom story, exhibit clues, and a complete experience visitors play on their phones.
Charles White, Museum Adventures

Visitors read the story on their phones, then look at the exhibits to solve each clue. In our fictional Whitmore sample, an unsigned letter introduces the mystery on screen. Its first clue points to a detail on a brass compass.
1 · Wonder
ON THE VISITOR’S PHONE
An unsigned letter starts the mystery. Who wrote it, and why?
Find the compass. Look again.
2 · Search
AT THE COMPASS DISPLAY
What year is carved into the base?
Look at the object, then answer on your phone.
3 · Discover
One answer opens the next part of the mystery.
Follow the clues. Find out for yourself.
Try the fictional Whitmore sample from wherever you are. No email needed. A real museum adventure adds the walk, the objects, and the pleasure of finding the detail yourself.
Play the sample adventureThe detail your team loves pointing out. The object with an extraordinary past. I’ll build the adventure around what you wish every visitor would discover.
Give them a clue that makes the next look matter. Then let the story pull them toward the next discovery.
Request your free pilot
The clue is on the phone. The discovery is right in front of them.
When the adventure ends, give curious visitors a way to stay connected. Collect email addresses from people who choose museum updates, then invite them back for the next exhibition, event, or discovery.
Choose the exhibits you’d love visitors to discover. I’ll handle the writing and the technology. Your staff can welcome visitors and point them to the start.
Share the facts behind them and what you would love visitors to discover.
I write the story and clues, build the phone experience, and provide the QR code that starts it all.
Review the story, clues, and visitor messages before launch. Your collection and your standards guide the work.
The story is fictional; your real exhibits and historical facts stay distinct. Your team approves what visitors see. The adventure guides each stop, so staff do not need to.
How many started? How far did they get? Who chose to stay in touch? Your dashboard brings participation inside the adventure into view.
We’ll choose useful goals together before launch. After 30 days, I’ll walk you through starts, story progress, completions, and any email opt-ins so you can decide what comes next.
Illustrative pilot data · not partner results
What your team sees after visitors start exploring the adventure.
Starts
128
Completions
79
Completion rate
62%
Email opt-ins
54
Offer taps
31
Starts · recent days
Step progression
Give your visitors a new way to explore your collection, with a custom adventure created for your museum. You approve the content before launch, then review participation, completion and email opt-ins after 30 days.
You don’t need a story idea. I’ll create the adventure for you.
After 30 days, we review what happened together. Continuing is a separate decision, with any further work and paid terms agreed first.
The exhibits you want to feature, accurate object and historical information, one person to coordinate with me, and your approval of the visitor experience. We choose the pilot goals together. You do not need to write the story or build anything.
We review the results together against the goals agreed before launch. If we both want to continue, we agree on the next scope and any paid terms first. The pilot does not automatically become a paid contract.
Three separate museums can each try a custom adventure with a free 30-day pilot and review how their visitors take part. In return, the free pilot requires a written agreement allowing Museum Adventures to share your museum’s name and approved results in a case study and on this website. You approve what is published. Later partners are paid.
One original story adventure built around an agreed selection of your exhibits, including clues, the phone experience, and a starting QR code. You also get dashboard access and a results review after the 30-day pilot. We agree on the exhibits, number of stops, and goals before building.
The phone gives a short story beat and a clue, then points visitors back to the objects, labels, and details around them. Looking at your collection is how the adventure moves forward. One QR code starts it in their browser, with no app download or account.
Your team helps choose the exhibits, shares their information, and reviews the experience before launch. During the pilot, staff can point visitors to the starting QR code; they do not need to guide each stop. We agree on the setup and review schedule with you before starting.
After the adventure is prepared on the phone, visitors can continue through a temporary connection loss. Their progress stays on that device and sends when service returns.
The dashboard shows starts, progress through adventure steps, completions, and configured responses. It does not measure physical movement between exhibits.
Yes. Email collection is an optional part of an adventure, chosen and approved by your team. Near the end, visitors can enter an address and separately opt in to museum updates through an unchecked box. Only opted-in addresses enter your follow-up list for use with your own email tools. Visitors can finish without signing up. The Whitmore sample collects no email.
It may be a good fit wherever real objects or spaces can carry a story. Get in touch to discuss your venue. The three free founding pilots are reserved for museums; we discuss scope and terms separately for other venues.
Start with the museum you know. Let’s see what we could create.
Request your free pilot